AI Insights · Timothy · January 2022
Top 5 Tank Games on Android in Chile for Q4 2021
Explore the performance trends of the top 5 tank games on Android in Chile during Q4 2021, including downloads, revenue, and active users.
In Q4 2021, the top 5 tank games on the Android platform in Chile demonstrated varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
War Machines: Tanks Battle Game from Wildlife Studios saw a steady decline in weekly revenue, starting at approximately $6K at the beginning of October and dropping to around $3.8K by the end of December. Weekly downloads peaked at 5.2K in early November but fell to about 1.4K in the last week of December. Active users showed a general downward trend, peaking at 14.7K in early November and closing the quarter at 7.2K.
World of Tanks Blitz by Wargaming Group experienced a gradual increase in weekly revenue, starting at $851 and reaching $1.9K by the end of December. Weekly downloads remained steady, fluctuating between 831 and 1.4K. Active users showed a slight upward trend, growing from 1.8K at the beginning of the quarter to just over 2K by the end of December.
Tank Stars from CASUAL AZUR GAMES had a relatively stable revenue stream, with weekly earnings hovering around $100 to $200. Downloads peaked at 8.4K in mid-October but saw a decline to approximately 2.5K by the end of December. Active users also showed a downward trend, starting at 35.5K and ending the quarter at 21.3K.
Massive Warfare: Tanks PvP War by TinyBytes saw a notable spike in revenue at the end of November, reaching $354, but otherwise maintained a steady range between $60 and $140. Downloads fluctuated, peaking at 3.4K in the last week of December. Active users showed a similar trend, peaking at 4.6K at the end of the quarter.
Hills of Steel 2 from Superplus Games had modest revenue, generally staying below $150 throughout the quarter. Downloads peaked at 539 in mid-November but dropped to zero in December. Active users also declined steadily from 1.9K to 1.4K during the quarter.
For more detailed insights and analysis, visit Sensor Tower.